/*
 *	Copyright (C) 2008 - Mauricio Bieze Stefani
 *	This file is part of the Insano Game Engine.
 *
 *	Insano is free software: you can redistribute it and/or modify
 *	it under the terms of the GNU General Public License as published by
 *	the Free Software Foundation, either version 3 of the License, or
 *	(at your option) any later version.
 *
 *	Insano is distributed in the hope that it will be useful,
 *	but WITHOUT ANY WARRANTY; without even the implied warranty of
 *	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *	GNU General Public License for more details.
 *
 *	You should have received a copy of the GNU General Public License
 *	along with Insano.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef VIDEOSETUPMAIN_H
#define VIDEOSETUPMAIN_H

//(*Headers(videosetupFrame)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/button.h>
#include <wx/frame.h>
//*)

class videosetupFrame: public wxFrame
{
    public:

        videosetupFrame(wxWindow* parent,wxWindowID id = -1);
        virtual ~videosetupFrame();

    private:

        //(*Handlers(videosetupFrame)
        void OnQuit(wxCommandEvent& event);
        void OnAbout(wxCommandEvent& event);
        void OnButton3Click(wxCommandEvent& event);
        void OnCheckBox1Click(wxCommandEvent& event);
        void OnButton4Click(wxCommandEvent& event);
        //*)

        //(*Identifiers(videosetupFrame)
        static const long ID_STATICTEXT1;
        static const long ID_CHOICE3;
        static const long ID_CHECKBOX1;
        static const long ID_CHOICE1;
        static const long ID_STATICTEXT3;
        static const long ID_CHOICE2;
        static const long ID_BUTTON3;
        static const long ID_BUTTON4;
        //*)

        //(*Declarations(videosetupFrame)
        wxButton* Button4;
        wxChoice* Choice3;
        wxStaticText* StaticText1;
        wxStaticText* StaticText3;
        wxCheckBox* CheckBox1;
        wxButton* Button3;
        wxChoice* Choice1;
        wxChoice* Choice2;
        //*)

        DECLARE_EVENT_TABLE()
};

#endif // VIDEOSETUPMAIN_H
